
Dagath — Doomed Guns
Endgame build. Eclipse or Roar over Wyrd Scythes. Spirit doubles crit on Doomed targets. You are a weapon platform with a cheat death.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Incarnons, crit guns, people who picked Dagath for Grave Spirit not horses
Wrong drop or mechanic?
Don’t build this yet
First Doom first
This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First DoomWhy this build?
Endgame for Incarnons, crit guns, people who picked Dagath for Grave Spirit not horses
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Grave Spirit is a unique crit-damage buff. Weapon-platform Dagath is real.
- Spectral Spirit means you do not need 1 to apply Doom. That slot is Helminth bait.
- Horses are still there. Press 4 when armor laughs at the Incarnon.
Don’t use this for: ability-nuke as the damage · players without Helminth
Specialised investment for hard content
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Crit primary — A crit Incarnon or a melee. Grave Spirit is a crit-damage coat, doubled on Doomed. That is the gun buff.
Alternative if…
- You don’t have Helminth yet → First Doom
- Star Chart only → First Doom
- New account or low investment → First Doom
- This is too much Forma / cost → Phantom Stampede — Optimised
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth 0/1 · required — Subsume Eclipse (Mirage) or Roar (Rhino)
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · Helminth (Eclipse (Mirage) or Roar (Rhino)) · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Plan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First DoomThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Growing PowerThe Silver Grove quest
- After that4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
- FinalDoomed GunsEndgame · Endgame · 4 Forma
Farm the gap
- Spectral Spirit — Spectral Spirit
Helminth & shards
What to put on the body
Eclipse (Mirage) or Roar (Rhino) over Wyrd Scythes (1)
You will not press 1. Eclipse while you shoot Doomed crit-buffed targets is greedy. Roar if the squad wants the buff. Spectral Spirit still paints Doom so Cavalry still strips when you bother to press 4.
Helminth is locked. Tick it on Progress before you subsume.
- 3 Crimson · Strength — Crit coat and subsume.Archon locked
- 2 Violet · Primary crit — The gun is the nuke.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Growing Power
One named gap. The Silver Grove quest
60 minutes
Growing Power, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Subsume Eclipse (Mirage) or Roar (Rhino)
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Growing Power
The Silver Grove quest
Who this is for
Play this build from zero
You picked Dagath so your Incarnon could crit harder.
- Time to a playable copy
- After Eclipse or Roar over Scythes.
- First mission to practice in
- A long Exterminate. You want Doomed crits, not horses.
1 button drills · 14 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Crit-coat loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Spectral Spirit (3). You are a ghost and everything you shoot is Doomed.
- 2Eclipse or Roar (1).
- 3Shoot. Spirit's crit is doubled on those Doomed targets.
- 4Cavalry (4) if a hallway needs strip. Optional on this config.
First mission — press these buttons
- 1
Ghost, buff, shoot
3 13, 1, click heads. They are Doomed because you are a ghost.
Common mistakes
Skipping Doom apply
Without Spirit's 100% Doom, the doubled crit is off. Press 3.
When this feels easy
- 1Violet crit shardsThe gun is the build.
Parts checklist
0 of 14 owned. Tap How on anything you still need.
Dependencies
19 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●dagathframe
- 2○Growing Powermod
- 3○Power Driftmod
- 4○Spectral Spiritaugment
- 5○Blind Ragemod
- 6○Narrow Mindedmod
- 7○Umbral Intensifymod
- 8○Primed Continuitymod
- 9○Primed Flowmod
- 10○Rolling Guardmod
- 11○Arcane Ragearcane
- 12○Molt Augmentedarcane
- 13○Crimson · Strengthshard
- 14○Violet · Primary crit / electricshard
- 15○Eclipsehelminth
- 16○Roar (Rhino)helminth
- 17○Helminth · Eclipse (Mirage) or Roar (Rhino)unlock
- 18○Steel Pathunlock
- 19○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Growing Powermissing · The Silver Grove quest
Power Driftmissing · Unlock Lua
- Spectral Spirit
missing · Red Veil / The Perrin Sequence · 25,000 standing
Blind Ragemissing · Run Orokin Vaults
Umbral Intensifymissing · Finish The Sacrifice
Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
- Rolling Guard
missing · Arbitrations
- Eclipse
missing · Helminth
You will not press 1. Eclipse while you shoot Doomed crit-buffed targets is greedy. Roar if the squad wants the buff. Spectral Spirit still paints Doom so Cavalry still strips when you bother to press 4.
Roar (Rhino)missing · Own Rhino
You will not press 1. Eclipse while you shoot Doomed crit-buffed targets is greedy. Roar if the squad wants the buff. Spectral Spirit still paints Doom so Cavalry still strips when you bother to press 4.
Recommended
Optional
Helminth
Subsume Eclipse (Mirage) or Roar (Rhino) over Wyrd Scythes (1)
You will not press 1. Eclipse while you shoot Doomed crit-buffed targets is greedy. Roar if the squad wants the buff. Spectral Spirit still paints Doom so Cavalry still strips when you bother to press 4.
Strength
~220% Eclipse / Roar + Spirit crit
Duration
180%+ Spirit
Range
100–145%
Duration is Spirit uptime. Strength is the crit coat and the subsume.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 258%
- Duration
- 254%
- Range
- 34%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 54 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Dagath mods
- Aura
Growing PowerSilver Grove - Exilus
Power DriftVaults - 1Spectral SpiritRed Veil / Perrin · 25k
- 2
Blind RageVaults - 3Narrow MindedSpirit duration.Vaults
- 4
Umbral IntensifyThe Sacrifice - 5
Primed ContinuityBaro - 6
Primed FlowBaro - 7Rolling GuardArbitrations
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Growing Power | Silver Grove | |
| Exilus | Power Drift | Vaults | |
| 1 | Spectral Spirit | Red Veil / Perrin · 25k | |
| 2 | Blind Rage | Vaults | |
| 3 | Narrow Minded Spirit duration. | Vaults | |
| 4 | Umbral Intensify | The Sacrifice | |
| 5 | Primed Continuity | Baro | |
| 6 | Primed Flow | Baro | |
| 7 | Rolling Guard | Arbitrations |
Crit primary
A crit Incarnon or a melee. Grave Spirit is a crit-damage coat, doubled on Doomed. That is the gun buff.
Arcanes
Arcane Rage
Primary damage. Spirit already multiplied crit.
Eidolon
Molt Augmented
Strength for Eclipse / Roar / Spirit.
Zariman
Archon shards
- 1
Crimson · StrengthCrit coat and subsume.3 · Netracells - 2
Violet · Primary critThe gun is the nuke.2 · EDA
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Crimson · StrengthCrit coat and subsume. | 3 | Netracells | |
| 2 | Violet · Primary critThe gun is the nuke. | 2 | EDA |