Dagath
Dagath builds
Grave Gloom
Endgame4 FormaEndgameMedium confidenceDefenseHelminthShards optional

DagathGrave Gloom

Endgame build. Gloom over Wyrd Scythes. Slow soup, Doom marks, horses through molasses. You become a ghost in a bubble.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Solo endurance, Defense, people who want the tile to stop moving

Wrong drop or mechanic?

Don’t build this yet

First Doom first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Doom

Why this build?

Endgame for Solo endurance, Defense, people who want the tile to stop moving

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Defense
  • Scythes are redundant once Spirit applies Doom. Gloom is the survive subsume.
  • You lose the cheap Viral applicator. Horses still Viral. A primer still helps.
  • Range on Gloom is the product. Overextended looks ugly and plays well.

Don’t use this for: Capture / short missions · Exterminate speedruns · players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Any gunA status primary. Gloom wants you standing in it. Cavalry still wants Doom.

Alternative if…

My test

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Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Gloom (Sevagoth)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · Helminth (Gloom (Sevagoth)) · 2 shards · 3 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First DoomThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Corrosive ProjectionOpen Nightwave
  3. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalGrave GloomEndgame · Endgame · 4 Forma

Farm the gap

Helminth & shards

What to put on the body

Gloom (Sevagoth) over Wyrd Scythes (1)

Scythes are the usual dump once Spectral Spirit is applying Doom for you. Gloom slows the tile and leeches into the 566 HP pool. Horses then run a parade through statues.

Helminth is locked. Tick it on Progress before you subsume.

  • 3 Crimson · StrengthGloom slow + horse strip.Archon locked
  • 1 Amber · Casting SpeedBubble, ghost, horses.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Corrosive Projection

    One named gap. Open Nightwave

  2. 60 minutes

    Corrosive Projection, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Gloom (Sevagoth)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Solo endurance. Helminth is online.

Time to a playable copy
After Gloom over Scythes.
First mission to practice in
A Defense. Bubble the pod.

2 button drills · 14 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Soup loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Gloom (1) as you enter. The room crawls.
  2. 2Spectral Spirit (3). Doom applies from guns and horses.
  3. 3Cavalry (4) through the soup. Strip and Viral (horses still Viral).
  4. 4Stand in the bubble. Leech plus ghost form is the tank.

First mission — press these buttons

  1. 1

    Gloom the tile

    1

    1. Everything crawls.

  2. 2

    Ghost and horses

    3 4

    3 then 4. Soup plus stampede.

Common mistakes

  • Gloom with no range

    Overextended is the radius. Strength still needs to slow.

When this feels easy

  1. 1A Viral primer if you miss scythesHorses still Viral. Heavies still like a primer.

Parts checklist

0 of 14 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

  • Corrosive Projection

    missing · Open Nightwave

  • Cunning Drift

    missing · Lua Halls of Ascension

  • Spectral Spirit

    missing · Red Veil / The Perrin Sequence · 25,000 standing

  • Blind Rage

    missing · Run Orokin Vaults

  • Overextended

    missing · Orokin Vaults

    Gloom radius.

  • Primed Continuity

    missing · Wait for Baro Ki'Teer

  • Equilibrium

    missing · The New Strange / drops

  • Primed Flow

    missing · Baro Ki'Teer

  • Rolling Guard

    missing · Arbitrations

  • Gloom

    missing · Helminth

    Scythes are the usual dump once Spectral Spirit is applying Doom for you. Gloom slows the tile and leeches into the 566 HP pool. Horses then run a parade through statues.

Recommended

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Gloom drains. Ghost orbs help. Energize still helps more.

  • Molt Augmented

    missing · Unlock the Zariman

    Strength.

Optional

Helminth

Subsume Gloom (Sevagoth) over Wyrd Scythes (1)

Scythes are the usual dump once Spectral Spirit is applying Doom for you. Gloom slows the tile and leeches into the 566 HP pool. Horses then run a parade through statues.

Strength

~220%+ Gloom slow and Cavalry strip

Duration

155%

Range

175%+ Gloom radius

You gave up automatic Viral from scythes. Bring a Viral primer or Nourish on a different config.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
139%
Duration
155%
Range
205%
Efficiency
45%
Energy
+275%
Capacity
51 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Dagath mods

  • AuraCorrosive ProjectionNightwave
  • ExilusCunning DriftLua
  • 1Spectral SpiritRed Veil / Perrin · 25k
  • 2Blind RageVaults
  • 3OverextendedGloom radius.Vaults
  • 4Primed ContinuityBaro
  • 5EquilibriumThe New Strange
  • 6Primed FlowBaro
  • 7Rolling GuardArbitrations

Any gun

A status primary. Gloom wants you standing in it. Cavalry still wants Doom.

Arcanes

Arcane Energize

Gloom drains. Ghost orbs help. Energize still helps more.

Eidolon

Molt Augmented

Strength.

Zariman

Archon shards

  • 1Crimson · StrengthGloom slow + horse strip.3 · Netracells
  • 2Amber · Casting SpeedBubble, ghost, horses.1 · EDA
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