Citrine
Citrine builds
Squad Prism — Optimised
Optimised4–5 FormaEndgameMedium confidenceNetracellsArchon HuntsShards optional

CitrineSquad Prism

Optimised build. Prismatic Gem is a status turret for the whole cell. Archon Stretch drinks the Electric. Everyone's guns get greedy. Shards and a finished config. Tauforged is the last card.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Netracells, Archon, EDA. You have Helminth or you don't need it.

Wrong drop or mechanic?

Don’t build this yet

First Facets first

This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Facets

Why this build?

Optimised for Netracells, Archon, EDA. You have Helminth or you don't need it.

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in NetracellsPlay this in Archon HuntsPlay this in Level cap
  • Four statuses from one turret is why Citrine still has a squad job in 2026.
  • Prismatic Companion is the quality-of-life augment. Stationary gems get left behind.
  • Archon Stretch plus gem Electric is free energy. Do not drop it.

Don’t use this for: new accounts · Star Chart only

Helminth, shards, and a finished configuration

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Status primaryA primer or a status Incarnon. The gem already applies four elements — your gun adds Viral / Heat on top.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/5 · required5 on the card. Codex does not track installed Forma.
  • Helminth · optionalNot required
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 5 Forma · Reactor · 2 shards · 3 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Your next step

Next: Squad Prism — Endgame

Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.

Squad Prism — Endgame

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First FacetsThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Growing PowerThe Silver Grove quest
  3. After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
  5. FinalSquad Prism — OptimisedOptimised · Endgame · 4–5 Forma

Upgrade from here

Squad Prism — Endgame

Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.

Open Squad Prism — Endgame

Farm the gap

Helminth & shards

What to put on the body

  • 1 Amber · Casting SpeedGem down, Blast out.Archon locked
  • 2 Crimson · Ability DurationGem uptime.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Growing Power

    One named gap. The Silver Grove quest

  2. 60 minutes

    Growing Power, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    One Archon Hunt

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Steel Path groups. You own Prismatic Companion.

Time to a playable copy
After the Companion augment and Archon Stretch.
First mission to practice in
A busy Survival so the gem has targets.

2 button drills · 13 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Prism loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Gem (3) every room. Companion augment means it walks with you — recast when it despawns.
  2. 2Shell (2) on cooldown. Kills refill DR.
  3. 3Blast (1) for orbs and grouping. Shoot into the lasers.
  4. 4Crystallize (4) is optional here. You are the primer, not the crit-spot hunter.

First mission — press these buttons

  1. 1

    Gem on, walk

    3

    3. It follows. Shoot anything — four statuses land.

  2. 2

    Blast for the battery

    1 whenever orbs are thin. Archon Stretch drinks Electric from the gem.

Common mistakes

  • Overextended and then wondering why 4 tickles

    This config is a primer. Crit Lattice is the other config.

When this feels easy

  1. 1Arcane ImpetusUnique statuses from the gem are free ability stats.

Parts checklist

0 of 13 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Impetus

    missing · Buy it

    Unique statuses from the gem stack ability damage and efficiency.

  • Molt Efficiency

    missing · Zariman

    Duration. The gem wants to live.

Optional

Strength

~180–220%

Duration

180%+ gem lifetime

Range

175%+ so the gem sees the tile

Nearby allies gain status chance and status duration. Park the gem where people actually shoot.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
139%
Duration
155%
Range
250%
Efficiency
45%
Energy
+2%
Capacity
52 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Citrine mods

  • AuraGrowing PowerSilver Grove
  • ExilusCunning DriftLua Halls
  • 1Prismatic CompanionGem follows you instead of sitting in last tile. Buy this.Steel Meridian / Red Veil · 25k
  • 2Blind RageOrokin Vaults
  • 3Primed ContinuityBaro Ki'Teer
  • 4Archon StretchGem's Electric procs feed energy.Kahl / Archon Hunts
  • 5OverextendedGem coverage. Strength loss is fine — you are a primer.Orokin Vaults
  • 6EquilibriumThe New Strange
  • 7Rolling GuardArbitrations

Status primary

A primer or a status Incarnon. The gem already applies four elements — your gun adds Viral / Heat on top.

Arcanes

Arcane Impetus

Unique statuses from the gem stack ability damage and efficiency.

Deep Archimedea / trade

Molt Efficiency

Duration. The gem wants to live.

Zariman

Archon shards

  • 1Amber · Casting SpeedGem down, Blast out.1 · EDA
  • 2Crimson · Ability DurationGem uptime.2 · Netracells
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