Citrine
Citrine builds
Gloomy Quartz
Endgame4 FormaEndgameMedium confidenceSteel PathHelminthShards optional

CitrineGloomy Quartz

Endgame build. Gloom over Crystallize. Slow field, health leech, gem still paints the room. You become unkillable on purpose.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Solo Steel Path, endurance, people who never liked shooting crystals

Wrong drop or mechanic?

Don’t build this yet

First Facets first

This loadout sits at Endgame. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.

Open First Facets

Why this build?

Endgame for Solo Steel Path, endurance, people who never liked shooting crystals

Health: Not yetHelminth, Steel Path, or Archon Hunts still closed. Play the Starter.

Play this in Steel Path
  • You give up Crystallize. Gloom is the survive subsume for people who already have a gun.
  • Citrine's 400 HP plus regen plus Gloom leech is a different Warframe from the glass primer.
  • Range on Gloom is more damage than another Strength mod once the slow is online.

Don’t use this for: Star Chart only · new accounts · solo level-cap · players without Helminth

Specialised investment for hard content

You don’t need the shards to run the loop. They are a later ceiling, not a gate.

Bring: Any gunStatus melee or a primer. Gloom wants you standing in the soup. Gem does the statuses.

Alternative if…

My test

Did this still work for you?

Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.

Readiness

Inventory unknown

Not checked — add your collection. You have not failed a test.

  • Required mods 0/9 · required0/9 named
  • Forma 0/4 · required4 on the card. Codex does not track installed Forma.
  • Helminth 0/1 · requiredSubsume Gloom (Sevagoth)
  • Arcanes · recommended0/2 recommended
  • Shards · optionalOptional unless the card says a breakpoint

Investment: 4 Forma · Reactor · Helminth (Gloom (Sevagoth)) · 2 shards · 3 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.

Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current

Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.

Plan

Today → next → later

Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.

  1. TodayPlay First FacetsThe Starter is the loadout you can actually take into a mission tonight.
  2. NextGet Corrosive ProjectionOpen Nightwave
  3. After that4 FormaOne slot at a time. Rank 30 after each polarize.
  4. LaterCrimson · StrengthHelminth and shards are the last rungs. They are not the Starter.
  5. FinalGloomy QuartzEndgame · Endgame · 4 Forma

Helminth & shards

What to put on the body

Gloom (Sevagoth) over Crystallize (4)

4 is the dump if you are not a crit-spot hunter. Gloom slows the tile and leeches health into your 400 HP pool. Gem plus Gloom is a status blender that does not die.

Helminth is locked. Tick it on Progress before you subsume.

  • 3 Crimson · StrengthGloom slow cap and leech.Archon locked
  • 1 Amber · Casting SpeedGem and Blast.Archon locked

Tonight

What is actually up

30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.

  1. 30 minutes

    Farm Corrosive Projection

    One named gap. Open Nightwave

  2. 60 minutes

    Corrosive Projection, then Forma

    Finish the missing named card, then spend a Forma if a polarity is still fighting you.

  3. 120 minutes

    Subsume Gloom (Sevagoth)

    If you are logging off after this, stop at the named component. Do not start a second Forma session tired.

Who this is for

Play this build from zero

Solo Steel Path. You have Sevagoth subsumed.

Time to a playable copy
After Gloom over Crystallize.
First mission to practice in
A long Survival. You should not leave the bubble.

2 button drills · 14 parts · tick the lists as you go

Before you start

0 of 3 done

Put it on the Warframe

0 of 4 done

Keep this up

Gloom loop

Pocket card. Stick this on a second screen; the long version is the mission below.

  1. 1Gloom (4) as you enter. The room walks through molasses.
  2. 2Gem (3) in the soup. Lasers on everything that can still crawl.
  3. 3Blast (1) for orbs. Shell (2) for DR.
  4. 4Stand in it. Leech is the health tank. Do not kite out of your own bubble.

First mission — press these buttons

  1. 1

    Gloom the tile

    4

    4. Everything crawls. You leech.

  2. 2

    Gem in the soup

    3

    3. Stand in your own slow.

Common mistakes

  • Kiting out of Gloom

    The leech is the tank. Come back.

When this feels easy

  1. 1Strength shards until Gloom feels stickySlow cap is Strength. Range is the radius.

Parts checklist

0 of 14 owned. Tap How on anything you still need.

Depends on

What this loadout needs

Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.

Required

Recommended

  • Arcane Blessing

    missing · Orphix / trade

    Orbs from Blast plus Gloom leech = fat health.

  • Arcane Energize

    missing · Buy 20–40 Platinum worth

    Gloom drains. Pay it.

Optional

Helminth

Subsume Gloom (Sevagoth) over Crystallize (4)

4 is the dump if you are not a crit-spot hunter. Gloom slows the tile and leeches health into your 400 HP pool. Gem plus Gloom is a status blender that does not die.

Strength

~200%+ so Gloom actually slows

Duration

155%

Range

175%+ Gloom radius is the point

Health leech scales with Strength. Range is the slow bubble.

From the mods

Live power

Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.

Strength
139%
Duration
155%
Range
250%
Efficiency
45%
Energy
+2%
Capacity
53 / 67

Open slots

Weapon HUD

Arsenal numbers

Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.

Damage
35
Crit
12% × 2.00
Status
26%
Fire rate
9.58
Multishot
1.00
Avg hit
39
Arsenal DPS
376

Toggle common mods

Citrine mods

  • AuraCorrosive ProjectionNightwave
  • ExilusCunning DriftLua
  • 1Blind RageOrokin Vaults
  • 2OverextendedGloom radius.Orokin Vaults
  • 3Primed ContinuityBaro
  • 4Archon StretchKahl
  • 5EquilibriumThe New Strange
  • 6VitalityDrops
  • 7Rolling GuardArbitrations

Any gun

Status melee or a primer. Gloom wants you standing in the soup. Gem does the statuses.

Arcanes

Arcane Blessing

Orbs from Blast plus Gloom leech = fat health.

Cavia

Arcane Energize

Gloom drains. Pay it.

Eidolon

Archon shards

  • 1Crimson · StrengthGloom slow cap and leech.3 · Netracells
  • 2Amber · Casting SpeedGem and Blast.1 · EDA
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