
Ash — Fatal Teleport
Steel Path build. Press 3, enemy dies. Fatal Teleport plus Savage Silence is a finisher factory.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Eximus hunting, Liches, anyone who likes teleport-stab-repeat
Wrong drop or mechanic?
Why this build?
Steel Path for Eximus hunting, Liches, anyone who likes teleport-stab-repeat
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Fatal Teleport is the augment that makes 3 a gun.
- Savage Silence (Helminth) is the usual partner. If you keep Shuriken, Seeking Shuriken still strips before the stab.
- This is slower than Wrathful Clones in a packed tile and faster on single threats.
Don’t use this for: stationary Defense · players without Fatal Teleport
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Melee (finisher) — A heavy-attack or high-finisher melee. Finishers ignore armor. Strength still multiplies Fatal Teleport.
Alternative if…
- Star Chart only → Smoke and Steel
- This is too much Forma / cost → Smoke and Steel — Star Chart
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Wrathful Clones — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Wrathful Clones — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Steel ChargeInvasion / Nightwave
- After that3–4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalFatal TeleportSteel Path · Advanced · 3–4 Forma
Upgrade from here
Wrathful Clones — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Wrathful Clones — OptimisedFarm the gap
- Ash augments — Seeking Shuriken · Fatal Teleport · Rising Storm · Teleport Rush
Helminth & shards
What to put on the body
- 2 Amber · Casting Speed — Teleport is your fire rate.Archon locked
- 2 Crimson · Strength — Bigger finisher numbers.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
You like pressing one button and watching an Eximus fold.
- Time to a playable copy
- Once Fatal Teleport is bought from Red Veil or Arbiters.
- First mission to practice in
- Any Exterminate with Eximus spawns. Sanctuary Onslaught also works.
3 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Stab loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Smoke Screen (2).
- 2If you subsumed Silence (Banshee) over Shuriken, cast it — Savage Silence opens finishers and multiplies them.
- 3Teleport (3) every heavy. Fatal Teleport does the animation for you. Energy comes back on the kill.
- 4Blade Storm (4) only when a clump is too big to stab one at a time.
First mission — press these buttons
- 1
Cloak
2Smoke Screen.
- 2
Point at a heavy, press 3
3Fatal Teleport skip-animates a Finisher. They should die. Energy refunds.
You will know it worked when: Instant stab. You pop out on the corpse.
- 3
Repeat
This is a rhythm game. Casting speed shards make it a machine gun.
Common mistakes
Teleporting full-health Ancients with no Strength
Fatal still needs the melee to actually kill. Upgrade the blade or the Strength.
When this feels easy
- 1Savage Silence subsumeIf finishers feel small, put Silence over Shuriken and slot Savage Silence.
- 2Casting speed shardsTeleport is fire rate.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●ashframe
- 2○Steel Chargemod
- 3○Cunning Driftmod
- 4○Fatal Teleportaugment
- 5○Blind Ragemod
- 6○Primed Continuitymod
- 7○Stretchmod
- 8○Primed Flowmod
- 9○Equilibriummod
- 10○Umbral Intensifymod
- 11○Arcane Crepusculararcane
- 12○Arcane Energizearcane
- 13○Amber · Casting Speedshard
- 14○Crimson · Strengthshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Cunning Driftmissing · Lua Halls of Ascension
- Fatal Teleport
missing · Red Veil / Arbiters · 25,000
The whole build. Teleport becomes an instant Finisher.
Blind Ragemissing · Run Orokin Vaults
Primed Continuitymissing · Wait for Baro Ki'Teer
Stretchmissing · Enemy drops
Primed Flowmissing · Baro Ki'Teer
- Equilibrium
missing · The New Strange / drops
Umbral Intensifymissing · Finish The Sacrifice
Recommended
Optional
Strength
~200%+
Duration
155%+ for Smoke and Silence
Range
145–175% so Silence covers the tile
Fatal Teleport auto-finishers on Teleport. Kill refunds energy.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 243%
- Duration
- 155%
- Range
- 160%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 47 / 69
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Ash mods
- AuraSteel ChargeInvasion / Nightwave
- Exilus
Cunning DriftLua Halls - 1Fatal TeleportThe whole build. Teleport becomes an instant Finisher.Red Veil / Arbiters · 25k
- 2
Blind RageOrokin Vaults - 3
Primed ContinuityBaro Ki'Teer - 4
StretchEnemy drops - 5
Primed FlowBaro / relics - 6EquilibriumThe New Strange
- 7
Umbral IntensifyThe Sacrifice
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion / Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Fatal Teleport The whole build. Teleport becomes an instant Finisher. | Red Veil / Arbiters · 25k | |
| 2 | Blind Rage | Orokin Vaults | |
| 3 | Primed Continuity | Baro Ki'Teer | |
| 4 | Stretch | Enemy drops | |
| 5 | Primed Flow | Baro / relics | |
| 6 | Equilibrium | The New Strange | |
| 7 | Umbral Intensify | The Sacrifice |
Melee (finisher)
A heavy-attack or high-finisher melee. Finishers ignore armor. Strength still multiplies Fatal Teleport.
Arcanes
Arcane Crepuscular
You are invisible between teleports.
Duviri / trade
Arcane Energize
Teleport spam is an energy hobby.
Eidolon hunts
Archon shards
- 1
Amber · Casting SpeedTeleport is your fire rate.2 · EDA - 2
Crimson · StrengthBigger finisher numbers.2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedTeleport is your fire rate. | 2 | EDA | |
| 2 | Crimson · StrengthBigger finisher numbers. | 2 | Netracells |