Volt Prime · The kit
Speed, wall, stun, spark
Volt is a starter caster who buffs the cell with Speed and turns any gun into an Electric gun with Shield or Shock Trooper. Discharge is a Range nuke. Do not sell him because you unlocked more frames.
Health
270 → 370
Shields
455 → 555
Armor
105 → 105
Energy
100 → 150

Static Discharge
Grounded movement stores Electricity. The next attack dumps it. Walk, don't bullet-jump every tile, if you want the free bonus on the first shot. Air time resets the build-up.
Shock
25A voltaic projectile that stuns and chains. Fine on the starter. Shock Trooper (augment) is the 2026 reason to keep 1 — it becomes a Roar-shaped Electricity buff for everyone's guns. Nuke configs Helminth 1 instead.
- Cost
- 25 energy
- Trooper
- Squad Electric weapon buff
- Helminth
- Dump on Discharge configs
Speed
25The identity. Volt and allies in range run, reload, and swing faster. Duration is uptime. Shocking Speed (augment) procs Electricity on enemies you pass. Do not Helminth 2. Ever.
- Cost
- 25 energy
- Buffs
- Move / reload / melee speed
- Shocking Speed
- Contact Electricity
Electric Shield
50Place one or several. Ally and enemy projectiles care: yours gain Electricity and a damage bonus, theirs stop. Hold 3 to pick it up as riot-shield cover. Transistor Shield lets allies carry your panels and converts absorbed damage into more Electricity.
- Cost
- 50 energy
- Hold
- Carry the panel
- Shots through
- +Electricity and damage
Discharge
100Range is the radius. Enemies in the wave stun and take ticking Electricity. Capacitance (augment) converts that damage into shields for nearby allies. This is a grouping stun-nuke, not a level-cap deleter. Overextended is the mod.
- Cost
- 100 energy
- Capacitance
- Damage → squad shields
- Scales with
- Range first, then Strength
The Volt loop
01
Speed before you move.
02
Shield the lane you are actually shooting.
03
Shock Trooper or Discharge depending on the config.
04
Recast Speed. You are 105 armor without it.
Augments
Shock
Shock Trooper
Hold/cast grants allies Electricity damage on weapons based on Strength.
Red Veil / Cephalon Suda · 25,000 standing
Speed
Shocking Speed
Enemies touched while Speed is active are shocked.
Red Veil / Cephalon Suda · 25,000 standing
Electric Shield
Transistor Shield
Allies can pick up Shields. Absorbed damage adds Electricity.
Red Veil / Cephalon Suda · 25,000 standing
Discharge
Capacitance
A percentage of Discharge damage is converted into shields for nearby allies.
Red Veil / Cephalon Suda · 25,000 standing
YouTube
Watch the kit
Volt - Starter frame with endgame power!
Speed, Discharge, Electric Shield. Starter that still clears Steel Path.