
Vauban — First Bastille
Starter build. Tap 4 to lift a room. Hold 4 to vortex the leftovers. Photon Strike is the later nuke — learn the cage first.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Star Chart, first Vauban, Defense / Interception
Wrong drop or mechanic?
Why this build?
Starter for Star Chart, first Vauban, Defense / Interception
Health: Inventory unknown — Mark what you own. Until then this is a recommendation, not a test you failed.
- Bastille is Vauban. The 2026 kit is a lift-strip cage, not 2016 bounce pads.
- You are paper (160 armor). The cage is the health bar.
- Do not skip Duration. A two-second Bastille is a prank.
Don’t use this for: Steel Path endurance · level-cap content · Capture / short missions · Exterminate speedruns
0 Forma, basic mods, no Helminth or shards required
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Any gun — Bastille holds them. Your rifle finishes them. Passive multiplies damage on incapacitated enemies — shoot the floaters.
Alternative if…
- You are not sitting on a point → Vector and Nails
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/2 · required — 2 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/1 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 2 Forma · Reactor · 1 shard. Typical farm ~1–2 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
High confidence. How strongly the Codex recommends this for its stated purpose — not a test log. Verification is separate: Codex Checked against Update 43.5.
Your next step
Open First Bastille — Star Chart
The next rung on this frame is unlocked. Mark I run this, then step up.
First Bastille — Star ChartPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Corrosive ProjectionOpen Nightwave
- After that0–2 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalFirst BastilleStarter · Starter · 0–2 Forma
Upgrade from here
First Bastille — Star Chart
Tap 4 to lift a room. Hold 4 to vortex the leftovers. Photon Strike is the later nuke — learn the cage first. Primed Continuity and Primed Flow are the first real upgrade — not Blind Rage.
Open First Bastille — Star ChartHelminth & shards
What to put on the body
- 1 Amber · Casting Speed — Beacon, then 4, then 4 again.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Corrosive Projection
One named gap. Open Nightwave
60 minutes
Corrosive Projection, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Corrosive Projection
Open Nightwave
Who this is for
Play this build from zero
You bought the Nightwave parts and have never lifted a room on purpose.
- Time to a playable copy
- Same day. Intensify, Continuity, Stretch, Streamline, Flow.
- First mission to practice in
- A Defense. Stand on the pod, press 4.
2 button drills · 11 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Cage loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Bastille (4) on the objective or the pack. They float. Armor starts stripping into you.
- 2Shoot the floaters. Passive says incapacitated enemies take bonus damage.
- 3Hold 4 if you want every Bastille to collapse into one vortex.
- 4Tesla Nervos (1) on a doorway you are not watching. Photon Strike (3) later.
First mission — press these buttons
- 1
Tap Bastille on the pack
44. They float. Shoot them — passive bonus on incapacitated foes.
You will know it worked when: Enemies hanging in a cage. Armor numbers ticking onto you.
- 2
Hold 4 if they lived
The cages collapse into a vortex. That is the old Vortex button. It lives on hold now.
Common mistakes
Standing outside your own cage
You are paper. Stand in the armor-steal field or behind it.
When this feels easy
- 1Photon RepeaterTurns 3 into a real nuke. Next config.
- 2DurationA short Bastille is a waste of 100 energy.
Parts checklist
0 of 11 owned. Tap How on anything you still need.
Dependencies
13 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●vaubanframe
- 2○Corrosive Projectionmod
- 3○Cunning Driftmod
- 4○Intensifymod
- 5○Continuitymod
- 6○Stretchmod
- 7○Streamlinemod
- 8○Flowmod
- 9○Vitalitymod
- 10○Redirectionmod
- 11○Arcane Energizearcane
- 12○Amber · Casting Speedshard
- 13○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Corrosive Projectionmissing · Open Nightwave
Cunning Driftmissing · Lua Halls of Ascension
Intensifymissing · Fight Lieutenant Lech Kril
Continuitymissing · Run low-level Defense or Survival
Stretchmissing · Enemy drops
Streamlinemissing · Enemy drops and early missions
Flowmissing · Enemy drops
Vitalitymissing · Jackal
- Redirection
missing · Drops
Recommended
Optional
Strength
~145%
Duration
155%
Range
145%
Range is Bastille radius. Duration is how long they float. Strength is armor strip / armor steal later.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 130%
- Duration
- 130%
- Range
- 160%
- Efficiency
- 130%
- Energy
- +150%
- Capacity
- 42 / 67
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Vauban mods
- Aura
Corrosive ProjectionNightwave - Exilus
Cunning DriftLua Halls - 1
IntensifyMercury / Venus - 2
ContinuityEnemy drops - 3
StretchEnemy drops - 4
StreamlineEnemy drops - 5
FlowEnemy drops - 6
VitalityEarth / drops - 7RedirectionEnemy drops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Corrosive Projection | Nightwave | |
| Exilus | Cunning Drift | Lua Halls | |
| 1 | Intensify | Mercury / Venus | |
| 2 | Continuity | Enemy drops | |
| 3 | Stretch | Enemy drops | |
| 4 | Streamline | Enemy drops | |
| 5 | Flow | Enemy drops | |
| 6 | Vitality | Earth / drops | |
| 7 | Redirection | Enemy drops |
Any gun
Bastille holds them. Your rifle finishes them. Passive multiplies damage on incapacitated enemies — shoot the floaters.
Arcanes
Arcane Energize
Optional. Bastille is a lump cost, not a drain.
Eidolon / trade
Archon shards
- 1
Amber · Casting SpeedBeacon, then 4, then 4 again.1 · Archon Hunt
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedBeacon, then 4, then 4 again. | 1 | Archon Hunt |