
Styanax — Axios Pile
Steel Path build. Axios Javelin pins a target to a wall and sucks neighbors in. Tharros the ball. Stand the ball. You are a spear-shaped grouping tool.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Hallway tiles, Corpus ships, people who refuse to Helminth 1
Wrong drop or mechanic?
Why this build?
Steel Path for Hallway tiles, Corpus ships, people who refuse to Helminth 1
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Axios is not bad. It is just the first ability people sell. This config exists so you remember it groups.
- No wall, no pile. Do not pin into open air and blame the spear.
- The rain config Helminths this. Do not mix the two in one grid.
Don’t use this for: players without Helminth
Stronger mods, Arcanes, real synergy
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Walls help — Axios wants a wall behind the target. Open fields are a worse Mag. Line them up, pin, peel, rain.
Alternative if…
- Star Chart only → First Spear
- This is too much Forma / cost → First Spear — Star Chart
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/4 · required — 4 on the card. Codex does not track installed Forma.
- Helminth · optional — Not required
- Arcanes · recommended — 0/2 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 4 Forma · Reactor · 2 shards · 4 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Final Stand — Optimised
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Final Stand — OptimisedPlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- NextGet Steel ChargeInvasion / Nightwave
- After that4 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalAxios PileSteel Path · Advanced · 4 Forma
Upgrade from here
Final Stand — Optimised
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Final Stand — OptimisedHelminth & shards
What to put on the body
- 2 Amber · Casting Speed — Pin, peel, rain is a combo.Archon locked
- 2 Crimson · Strength — Pay Overextended on Tharros.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Steel Charge
One named gap. Invasion / Nightwave
60 minutes
Steel Charge, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
One Archon Hunt
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Steel Charge
Invasion / Nightwave
Who this is for
Play this build from zero
Hallways with walls. You kept 1 on purpose.
- Time to a playable copy
- After Overextended and a feel for pin angles.
- First mission to practice in
- A Corpus ship Exterminate. Lots of walls.
2 button drills · 13 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 4 done
Keep this up
Pin loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Axios (1) a target with a wall behind them. Neighbors slam into the pin.
- 2Tharros (2) the ball — strip and heal.
- 3Final Stand (4) on the pile.
- 4Rally (3) is still upkeep. Do not drop it because you are having fun with 1.
First mission — press these buttons
- 1
Pin a target with geometry behind them
1Neighbors slam in.
You will know it worked when: A spear in a wall and a pile of bodies.
- 2
Peel, then rain
Same as always, but the pile is pre-made.
Common mistakes
Pinning a Nullifier in open air
No wall. The pull shrugs. Find a bulkhead.
When this feels easy
- 1Casting speed shardsPin-peel-rain is a string.
Parts checklist
0 of 13 owned. Tap How on anything you still need.
Dependencies
16 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
- 1●styanaxframe
- 2○Steel Chargemod
- 3○Cunning Driftmod
- 4○Overextendedmod
- 5○Stretchmod
- 6○Blind Ragemod
- 7○Umbral Intensifymod
- 8○Primed Continuitymod
- 9○Primed Flowmod
- 10○Streamlinemod
- 11○Arcane Energizearcane
- 12○Molt Augmentedarcane
- 13○Amber · Casting Speedshard
- 14○Crimson · Strengthshard
- 15○Steel Pathunlock
- 16○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
- Steel Charge
missing · Invasion / Nightwave
Cunning Driftmissing · Lua Halls of Ascension
Overextendedmissing · Orokin Vaults
Stretchmissing · Enemy drops
Blind Ragemissing · Run Orokin Vaults
Umbral Intensifymissing · Finish The Sacrifice
Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
Streamlinemissing · Enemy drops and early missions
Recommended
Optional
Strength
~180%
Duration
130%
Range
200% (Overextended + Stretch) so the pull actually grabs the hallway
The explosion and pull scale with Range. Strength is the follow-up Tharros/Stand, not the pin itself.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 183%
- Duration
- 155%
- Range
- 250%
- Efficiency
- 75%
- Energy
- +275%
- Capacity
- 51 / 69
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Styanax mods
- AuraSteel ChargeInvasion
- Exilus
Cunning DriftLua - 1
OverextendedOrokin Vaults - 2
StretchDrops - 3
Blind RageVaults - 4
Umbral IntensifyThe Sacrifice - 5
Primed ContinuityBaro - 6
Primed FlowBaro - 7
StreamlineDrops
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Steel Charge | Invasion | |
| Exilus | Cunning Drift | Lua | |
| 1 | Overextended | Orokin Vaults | |
| 2 | Stretch | Drops | |
| 3 | Blind Rage | Vaults | |
| 4 | Umbral Intensify | The Sacrifice | |
| 5 | Primed Continuity | Baro | |
| 6 | Primed Flow | Baro | |
| 7 | Streamline | Drops |
Walls help
Axios wants a wall behind the target. Open fields are a worse Mag. Line them up, pin, peel, rain.
Arcanes
Arcane Energize
Pins plus rains.
Eidolon
Molt Augmented
Strength for the follow-up.
Zariman
Archon shards
- 1
Amber · Casting SpeedPin, peel, rain is a combo.2 · EDA - 2
Crimson · StrengthPay Overextended on Tharros.2 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedPin, peel, rain is a combo. | 2 | EDA | |
| 2 | Crimson · StrengthPay Overextended on Tharros. | 2 | Netracells |