
Revenant — Mesmer Gun
Optimised build. Roar over Enthrall. Mesmer Skin forever. You are an immortal weapons platform. This is 2026 Revenant.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Netracells, Archon, EDA. You have Helminth or you don't need it.
Wrong drop or mechanic?
Don’t build this yet
First Mesmer first
This loadout sits at Optimised. It wants Forma, Helminth, or shards you may not have. Play the Starter until those systems are open — then this page is the upgrade, not the homework.
Open First MesmerWhy this build?
Optimised for Netracells, Archon, EDA. You have Helminth or you don't need it.
Health: Not yet — Helminth, Steel Path, or Archon Hunts still closed. Play the Starter.
- Immortal gun platform is the reason Revenant is in every pub. It is not elegant. It works.
- Mesmer Shield (augment) if you want the squad to share charges. Slot it over Rolling Guard on a support config.
- Enthrall is gone. Nobody in your Steel Path cell missed it.
Don’t use this for: new accounts · Star Chart only · players without Helminth · ability-nuke as the damage · solo level-cap
Helminth, shards, and a finished configuration
You don’t need the shards to run the loop. They are a later ceiling, not a gate.
Bring: Incarnon / status primary — Torid, Phenmor, Laetum, Felarx, whatever is currently unfair. Mesmer means you never stop shooting to panic-roll.
Alternative if…
- You don’t have Helminth yet → First Mesmer
- Star Chart only → First Mesmer
- This is too much Forma / cost → Mesmer Gun — Steel Path
- You wanted the ability loop, not guns → First Mesmer
My test
Did this still work for you?
Your note, in this browser. Separate from Codex verification — the stamp on the card is editorial, this is yours.
Readiness
Inventory unknown
Not checked — add your collection. You have not failed a test.
- Required mods 0/9 · required — 0/9 named
- Forma 0/5 · required — 5 on the card. Codex does not track installed Forma.
- Helminth 0/1 · required — Subsume Roar (Rhino) or Eclipse (Mirage)
- Arcanes · recommended — 0/3 recommended
- Shards · optional — Optional unless the card says a breakpoint
Investment: 5 Forma · Reactor · Helminth (Roar (Rhino) or Eclipse (Mirage)) · 2 shards · 5 specialised mods. Typical farm ~4–6 hours. Trade if a route is vaulted.
Codex Checked · Compared against current game data for this update. · Update 43.5 · 5 Sept 2026 · PC · Current
Medium confidence. A solid recommendation with more situational dependencies. Confidence is not verification. Verification is separate: Codex Checked against Update 43.5.
Your next step
Next: Mesmer Gun — Endgame
Unlock Helminth, Steel Path, or Archon Hunts before this upgrade is honest.
Mesmer Gun — EndgamePlan
Today → next → later
Inventory unknown — mark “I own this” on a few mods. Until then this is a plan, not a score of zero.
- TodayPlay First MesmerThe Starter is the loadout you can actually take into a mission tonight.
- NextGet Growing PowerThe Silver Grove quest
- After that4–5 FormaOne slot at a time. Rank 30 after each polarize.
- LaterAmber · Casting SpeedHelminth and shards are the last rungs. They are not the Starter.
- FinalMesmer Gun — OptimisedOptimised · Endgame · 4–5 Forma
Upgrade from here
Mesmer Gun — Endgame
Locked behind Helminth, Steel Path, or Archon Hunts. Tick those on Progress first.
Open Mesmer Gun — EndgameFarm the gap
- Eidolon augments — Mesmer Shield · Thrall Pact · Blinding Reave
Helminth & shards
What to put on the body
Roar (Rhino) or Eclipse (Mirage) over Enthrall (1)
Enthrall is the dump slot on every serious gun Revenant. Roar is the squad multiplier. Eclipse if you are selfish. Do not replace Mesmer Skin. Do not.
Helminth is locked. Tick it on Progress before you subsume.
- 2 Tauforged Amber · Casting Speed — Mesmer recast is your roll. Instant.Archon locked
- 3 Crimson · Strength — Charges and Roar.Archon locked
Tonight
What is actually up
30 minutes, one hour, or two — matched to this loadout, not a dump of the Origin System.
30 minutes
Farm Growing Power
One named gap. The Silver Grove quest
60 minutes
Growing Power, then Forma
Finish the missing named card, then spend a Forma if a polarity is still fighting you.
120 minutes
Subsume Roar (Rhino) or Eclipse (Mirage)
If you are logging off after this, stop at the named component. Do not start a second Forma session tired.
- Farm Growing Power
The Silver Grove quest
Who this is for
Play this build from zero
Steel Path. You subsumed Enthrall for Roar and brought a real gun.
- Time to a playable copy
- After the Helminth inject and a Strength stack. Casting speed shards as soon as you can.
- First mission to practice in
- Steel Path Exterminate. Recast Mesmer like a reload.
2 button drills · 15 parts · tick the lists as you go
Before you start
0 of 3 done
Put it on the Warframe
0 of 5 done
Keep this up
Gun loop
Pocket card. Stick this on a second screen; the long version is the mission below.
- 1Mesmer Skin (2) in spawn and every time the count looks thin. Casting speed makes this a twitch recast.
- 2Roar (1).
- 3Shoot. Reave (3) only if you somehow dropped Skin and need a panic heal — you should not have dropped Skin.
- 4Danse (4) is a panic room-clear or a meme. Most gun configs never press it.
First mission — press these buttons
- 1
Mesmer, Roar, shoot
2 12, 1, hold trigger.
- 2
Glance at the 2 icon every room
Two charges left? Recast. Do not wait.
Common mistakes
Roar over Mesmer Skin
Then you are Rhino without Iron Skin. Put Skin back. Roar goes on 1.
When this feels easy
- 1Two Tau Amber casting speedMesmer recast becomes a blink. This is the feel of endgame Revenant.
- 2Mesmer ShieldIf you squad and want to share charges. Slot over Rolling Guard.
Parts checklist
0 of 15 owned. Tap How on anything you still need.
Dependencies
20 dependencies
Frame → mods → unlocks. Tick Collection and Progress. This is a decision graph, not a wiki tree.
Frame
- 1●revenantframe
- 2○Growing Powermod
- 3○Power Driftmod
- 4○Blind Ragemod
- 5○Umbral Intensifymod
- 6○Transient Fortitudemod
- 7○Primed Continuitymod
- 8○Primed Flowmod
- 9○Equilibriummod
- 10○Rolling Guardmod
- 11○Molt Augmentedarcane
- 12○Arcane Energizearcane
- 13○Arcane Precision / Ragearcane
- 14○Amber · Casting Speedshard
- 15○Crimson · Strengthshard
- 16○Roar (Rhino)helminth
- 17○Eclipsehelminth
- 18○Helminth · Roar (Rhino) or Eclipse (Mirage)unlock
- 19○Steel Pathunlock
- 20○Archon Hunts (shards optional)unlock
Depends on
What this loadout needs
Required is a gate. Recommended is a ceiling. Optional is a later farm — don’t stall the card for it.
Required
Growing Powermissing · The Silver Grove quest
Power Driftmissing · Unlock Lua
Blind Ragemissing · Run Orokin Vaults
Umbral Intensifymissing · Finish The Sacrifice
Transient Fortitudemissing · Same vaults as Blind Rage
Primed Continuitymissing · Wait for Baro Ki'Teer
Primed Flowmissing · Baro Ki'Teer
- Equilibrium
missing · The New Strange / drops
Roar (Rhino)missing · Own Rhino
Enthrall is the dump slot on every serious gun Revenant. Roar is the squad multiplier. Eclipse if you are selfish. Do not replace Mesmer Skin. Do not.
- Eclipse
missing · Helminth
Enthrall is the dump slot on every serious gun Revenant. Roar is the squad multiplier. Eclipse if you are selfish. Do not replace Mesmer Skin. Do not.
Recommended
Optional
Helminth
Subsume Roar (Rhino) or Eclipse (Mirage) over Enthrall (1)
Enthrall is the dump slot on every serious gun Revenant. Roar is the squad multiplier. Eclipse if you are selfish. Do not replace Mesmer Skin. Do not.
Strength
~250–300% (Roar and Mesmer charges)
Duration
155% Roar uptime
Range
100–130%
More Strength = more Mesmer charges (rounded up). Casting speed shards are recast insurance. Mesmer Shield shares charges with allies.
From the mods
Live power
Additive from max-rank Codex mods. Efficiency clamped 15–175%. Umbral set is +11% Strength per extra piece.
- Strength
- 313%
- Duration
- 128%
- Range
- 100%
- Efficiency
- 45%
- Energy
- +275%
- Capacity
- 56 / 67
1 Umbral piece
Weapon HUD
Arsenal numbers
Base × damage mods × crit expectation × fire rate × multishot. No faction, no quantization. Galvanized kill stacks are a slider, not assumed.
- Damage
- 35
- Crit
- 12% × 2.00
- Status
- 26%
- Fire rate
- 9.58
- Multishot
- 1.00
- Avg hit
- 39
- Arsenal DPS
- 376
Toggle common mods
Revenant mods
- Aura
Growing PowerSilver Grove - Exilus
Power DriftVaults / Lua - 1
Blind RageOrokin Vaults - 2
Umbral IntensifyThe Sacrifice - 3
Transient FortitudeOrokin Vaults - 4
Primed ContinuityBaro - 5
Primed FlowBaro - 6EquilibriumThe New Strange
- 7Rolling GuardStatus cleanse if you recast Mesmer late and eat a Magnetic.Arbitrations
| Slot | Mod | Source | How |
|---|---|---|---|
| Aura | Growing Power | Silver Grove | |
| Exilus | Power Drift | Vaults / Lua | |
| 1 | Blind Rage | Orokin Vaults | |
| 2 | Umbral Intensify | The Sacrifice | |
| 3 | Transient Fortitude | Orokin Vaults | |
| 4 | Primed Continuity | Baro | |
| 5 | Primed Flow | Baro | |
| 6 | Equilibrium | The New Strange | |
| 7 | Rolling Guard Status cleanse if you recast Mesmer late and eat a Magnetic. | Arbitrations |
Incarnon / status primary
Torid, Phenmor, Laetum, Felarx, whatever is currently unfair. Mesmer means you never stop shooting to panic-roll.
Arcanes
Molt Augmented
Strength stacks. Charges and Roar both grow.
Zariman
Arcane Energize
Recast Mesmer forever.
Eidolon
Arcane Precision / Rage
The gun. Pick secondary or primary.
Eidolon / trade
Archon shards
- 1
Amber · Casting SpeedMesmer recast is your roll. Instant.2 Tauforged · EDA - 2
Crimson · StrengthCharges and Roar.3 · Netracells
| # | Shard | Qty | Source | How |
|---|---|---|---|---|
| 1 | Amber · Casting SpeedMesmer recast is your roll. Instant. | 2 Tauforged | EDA | |
| 2 | Crimson · StrengthCharges and Roar. | 3 | Netracells |