Qorvex

Qorvex · The kit

Pillar, clap, plates, beam

Qorvex is a Radiation bunker. Plant pillars, stack Radiation, Crucible Blast the pile. Disometric Guard is status immunity that refills off those same stacks. Wall is a hallway clap and the usual Helminth dump. Armor is the survivability — he is allowed to stand still.

Health

600700

Shields

200300

Armor

875875

Energy

150200

Qorvex
Passive

Residual Radiation

Weapons Qorvex holds gain extra punch-through. Shoot through pillars, through walls, through the first three enemies. Mandonel charged shots also empower Chyrinka Pillars, which is why the signature exists.

Chyrinka Pillar
1

Chyrinka Pillar

25

Slam down a pillar. Enemies near it are slowed. It pulses Radiation damage with a guaranteed status. Duration is lifetime. Range is pulse size. Strength is pulse damage. Hitting a pillar with Containment Wall, Crucible Blast, a charged Mandonel shot, or Fused Crucible empowers it for 5 seconds of faster pulses. Empowered-by-Blast pillars inherit the chain-reaction explosion. This is also Qorvex's Helminth for other frames.

Cost
25 energy
Slow
Fixed · not Strength
Empower
2 / 4 / Mandonel · 5s
Containment Wall
2

Containment Wall

50

Summon walls that clap, damaging and irradiating everything caught between them. Huge Radiation status dump, which feeds both Disometric Guard's refill chance and Crucible Blast's explosion scaling. Compressing a pillar empowers it. Common Helminth dump on beam and gun configs. Wrecking Wall is the augment.

Cost
50 energy
Job
Group + Radiation stacks
Helminth
Usual dump slot
Disometric Guard
3

Disometric Guard

75

Cleanses status, then grants a stack of concrete plates that each eat one incoming status (including knockdown). Kills or assists on enemies with Radiation status have a chance to add stacks, scaling up to 100% with enough Radiation statuses on the victim. Recast adds stacks up to the cap. This is why Magnetic and Toxin do not humble him.

Cost
75 energy
Refill
Radiated kills
Cap
Strength-scaled max stacks
Crucible Blast
4

Crucible Blast

100

Fires a beam from the Crucible Core. Each enemy hit takes Radiation with guaranteed status. Enemies that already had Radiation explode, and those explosions chain. Explosion damage scales with Radiation stacks on the target. Hitting a pillar empowers it and can gift it the chain reaction. Invulnerable during the cast. Fused Crucible (augment) turns this into a channeled beam that freezes pillar timers and forces chain pulses, at the cost of mobility.

Cost
100 energy
Engine
Radiation stacks → chain
Fused
Channeled augment

The Qorvex loop

    01

    Pillar the lane.

    02

    Guard on.

    03

    Wall or weapon to add Radiation stacks.

    04

    Blast the pile. Empower a pillar on the sweep.

Augments

Crucible Blast

Fused Crucible

Becomes a channeled beam. Pillars freeze their timers and chain-react. Mobility reduced.

Cephalon Suda / Steel Meridian · 25,000 standing

Containment Wall

Wrecking Wall

Containment Wall augment — extra slam utility. Buy if you keep 2.

Cephalon Suda / Steel Meridian · 25,000

YouTube

Watch the kit

All videos
The kitTheKengineer · Dec 2023

Qorvex - A Literal NUKE Frame!

Chyrinka Pillar and Crucible Blast. Concrete radiation.

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