Oberon

Oberon Prime · The kit

Grass, heal, slam, smite

Oberon is a paladin. Plant the circle. Heal on it. Reckoning strips the crowd at 167% Strength. Smite deletes the one with Overguard. Health orbs are charges of 'no you don't' for the whole squad.

Health

365465

Shields

270370

Armor

385385

Energy

175225

Oberon
Passive

Righteous Negation

Picking up a health orb (or a universal orb) grants Oberon and allies in Affinity Range a Righteous Negation charge. Each charge eats the next instance of damage and grants a tiny invuln window. Cap of three charges per player. Reckoning's health-orb chance feeds this on purpose.

Smite
1

Smite

25

Focuses energy into one target. That target is stripped of Overguard and armor, loses a chunk of current health (35% baseline, 75% cap), is staggered, and opened to a melee finisher. Nearby enemies take splash. Smite Infusion buffs weapons with Radiation. This is the Eximus button. Helminth it only if your Reckoning config already answers Overguard.

Cost
25 energy
Strip
Overguard + armor, one target
Bonus
Finisher window
Hallowed Ground
2

Hallowed Ground

50

Sanctifies the floor in a full circle (the old cone is gone). Range is radius. Height is enough for jumpers and fliers. Guaranteed Radiation status on enemies. Oberon and allies on the grass ignore status effects. Renewal healing is doubled here. Max three patches. Nullifier bubbles suppress the effect inside them instead of deleting the lawn. Hallowed Eruption recasts to detonate.

Cost
50 energy
Shape
Full circle · Range = radius
Cap
3 patches
Renewal
3

Renewal

25 + drain

A protective aura that grants bonus armor and regenerates health. The heal doubles while standing on Hallowed Ground. Phoenix Renewal: a lethal hit becomes a heal on a 60-second cooldown. Duration keeps the buff honest. Do not let this drop in a squad that is using you as a medic.

Cost
25 + drain
On grass
Heal doubled
Phoenix
60s anti-death
Reckoning
4

Reckoning

100

Lifts enemies in a line-of-sight radius and slams them. Permanent armor reduction (60% at 100% Strength, full strip at 167%). Radiation damage plus bonus per Radiation status — grass makes this easy. Oberon gains armor per enemy and per Radiation status, capping at 1,000. Kills have a chance to spawn health orbs, which feed the passive. Hallowed Reckoning drops armor patches and adds range.

Cost
100 energy
Full strip
167% Strength
Armor cap
1,000 bonus

The Oberon loop

    01

    Hallowed Ground under the fight.

    02

    Renewal on. Stay on the grass.

    03

    Reckoning the pack, or Smite the Eximus.

    04

    Walk over the health orbs. Passive charges are extra lives.

Augments

Smite

Smite Infusion

Buff weapons with Radiation damage.

Steel Meridian / New Loka · 25,000 standing

Hallowed Ground

Hallowed Eruption

Recast detonates the grass for extra Radiation.

Steel Meridian / New Loka · 25,000

Renewal

Phoenix Renewal

Lethal damage becomes a heal. 60s cooldown.

Steel Meridian / New Loka · 25,000

Reckoning

Hallowed Reckoning

+40% Reckoning range. Hit enemies drop armor patches for allies.

Steel Meridian / New Loka · 25,000

YouTube

Watch the kit

All videos
The kitTheKengineer · Nov 2025

Oberon - Master of Endless Missions!

Hallowed Ground, Reckoning, Renewal. Why Oberon is back in endurance.

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