Oberon Prime · The kit
Grass, heal, slam, smite
Oberon is a paladin. Plant the circle. Heal on it. Reckoning strips the crowd at 167% Strength. Smite deletes the one with Overguard. Health orbs are charges of 'no you don't' for the whole squad.
Health
365 → 465
Shields
270 → 370
Armor
385 → 385
Energy
175 → 225

Righteous Negation
Picking up a health orb (or a universal orb) grants Oberon and allies in Affinity Range a Righteous Negation charge. Each charge eats the next instance of damage and grants a tiny invuln window. Cap of three charges per player. Reckoning's health-orb chance feeds this on purpose.
Smite
25Focuses energy into one target. That target is stripped of Overguard and armor, loses a chunk of current health (35% baseline, 75% cap), is staggered, and opened to a melee finisher. Nearby enemies take splash. Smite Infusion buffs weapons with Radiation. This is the Eximus button. Helminth it only if your Reckoning config already answers Overguard.
- Cost
- 25 energy
- Strip
- Overguard + armor, one target
- Bonus
- Finisher window
Hallowed Ground
50Sanctifies the floor in a full circle (the old cone is gone). Range is radius. Height is enough for jumpers and fliers. Guaranteed Radiation status on enemies. Oberon and allies on the grass ignore status effects. Renewal healing is doubled here. Max three patches. Nullifier bubbles suppress the effect inside them instead of deleting the lawn. Hallowed Eruption recasts to detonate.
- Cost
- 50 energy
- Shape
- Full circle · Range = radius
- Cap
- 3 patches
Renewal
25 + drainA protective aura that grants bonus armor and regenerates health. The heal doubles while standing on Hallowed Ground. Phoenix Renewal: a lethal hit becomes a heal on a 60-second cooldown. Duration keeps the buff honest. Do not let this drop in a squad that is using you as a medic.
- Cost
- 25 + drain
- On grass
- Heal doubled
- Phoenix
- 60s anti-death
Reckoning
100Lifts enemies in a line-of-sight radius and slams them. Permanent armor reduction (60% at 100% Strength, full strip at 167%). Radiation damage plus bonus per Radiation status — grass makes this easy. Oberon gains armor per enemy and per Radiation status, capping at 1,000. Kills have a chance to spawn health orbs, which feed the passive. Hallowed Reckoning drops armor patches and adds range.
- Cost
- 100 energy
- Full strip
- 167% Strength
- Armor cap
- 1,000 bonus
The Oberon loop
01
Hallowed Ground under the fight.
02
Renewal on. Stay on the grass.
03
Reckoning the pack, or Smite the Eximus.
04
Walk over the health orbs. Passive charges are extra lives.
Augments
Smite
Smite Infusion
Buff weapons with Radiation damage.
Steel Meridian / New Loka · 25,000 standing
Hallowed Ground
Hallowed Eruption
Recast detonates the grass for extra Radiation.
Steel Meridian / New Loka · 25,000
Renewal
Phoenix Renewal
Lethal damage becomes a heal. 60s cooldown.
Steel Meridian / New Loka · 25,000
Reckoning
Hallowed Reckoning
+40% Reckoning range. Hit enemies drop armor patches for allies.
Steel Meridian / New Loka · 25,000
YouTube
Watch the kit
Oberon - Master of Endless Missions!
Hallowed Ground, Reckoning, Renewal. Why Oberon is back in endurance.