Nova Prime · The kit
Prime the tile. Stars are the armor.
Nova is a crowd painter. Tap 4 and the room crawls. Hold 4 and the room sprints. Null Star is damage reduction, not a nuke. 150% Strength is the only number that matters for the Prime cap.
Health
270 → 370
Shields
180 → 280
Armor
105 → 105
Energy
175 → 225

Antimatter Spill
Enemies killed while slowed have a chance to drop health orbs. Enemies killed while sped up have a chance to drop energy orbs. Equilibrium turns both into a battery. The slow or speed can come from Molecular Prime or anything else.
Null Star
25Nova summons a cloud of particles that orbit her and peel off to hit nearby targets for Blast. Each active particle grants 5% damage reduction, capping at 90% (18 particles). Particle count scales with Duration. Molecular Fission lets stars apply Molecular Prime and refunds particles on primed kills. Neutron Star dumps the cloud as a radial Blast. Recast before the orbit is empty — that DR is her armor.
- Cost
- 25 energy
- DR
- 5% per particle · 90% cap
- Particles
- Duration-scaled · 18 for cap
Antimatter Drop
50A slow-moving antimatter ball you steer with the reticle. Damage dumped into it is stored and released as a Blast explosion with a guaranteed status. Uncharged Drop is a spark. A magazine dump is a hallway delete. Antimatter Absorb lets the ball eat enemy fire. Common Helminth slot once you play her as a Prime gun platform.
- Cost
- 50 energy
- Charge
- Shoot the ball
- Helminth
- Often dumped on gun configs
Wormhole
75Place an entrance; the exit appears along your aim. Hold to visualize. Duration keeps the hole open. Range is the length. Escape Velocity (augment) grants parkour speed to travelers. Default dump slot on most combat configs, and the entire build on a Capture taxi.
- Cost
- 75 energy
- Place
- Hold to preview
- Helminth
- Default dump slot
Molecular Prime
100An expanding wave of antimatter. Tap slows. Hold speeds. Both cap at 75%, both reach that cap at 150% Ability Strength — you do not build two frames anymore. Primed enemies take a damage multiplier (hits Overguard, health, and shields) and explode on death, spreading the Prime. Duration grows the wave. Range is the explosion. Molecular Fission lets Null Stars apply the Prime without waiting on the wave.
- Cost
- 100 energy
- Cap
- 75% slow or speed at 150% STR
- Cast
- Tap slow · hold speed
The Nova loop
01
Null Star until the orbit is fat.
02
Tap or hold Molecular Prime as you enter the tile.
03
Shoot primed enemies. They explode into more Prime.
04
Recast stars before the DR falls off. Recast Prime before the wave dies.
Augments
Null Star
Neutron Star
Recast detonates remaining particles in a Blast radius and restores them.
Cephalon Suda / Steel Meridian · 25,000 standing
Antimatter Drop
Antimatter Absorb
The particle absorbs incoming fire and grows.
Cephalon Suda / Steel Meridian · 25,000
Wormhole
Escape Velocity
Allies who travel the hole gain parkour speed.
Cephalon Suda / Steel Meridian · 25,000
Molecular Prime
Molecular Fission
Null Stars apply Molecular Prime. Primed kills restore Null Star charges.
Cephalon Suda / Steel Meridian · 25,000
YouTube
Watch the kit
Nova reloaded is a BLAST! - Nova Guide
Molecular Prime slowva vs speedva after the rework. Null Star DR.
This NOVA is the MOST FUN I've had in a while in Warframe!
Molecular Prime after the rework. Speedva plus nuke synergies.