Inaros Prime · The kit
Blind, armor up, plague, stand there
Inaros is a health tank with no shields. Scarab Shell is the whole survivability plan — charge it, keep it. Swarm is the damage. Gloom is the 2026 Helminth.
Health
2110 → 2210
Shields
0 → 0
Armor
240 → 240
Energy
100 → 150

Undying Pharaoh
Lethal damage entombs Inaros in a sarcophagus. You become a sand spirit, attack enemies, and drain their health to revive. If the drain finishes, you stand up. If it does not, you bleed out like anyone else. Do not treat this as a second health bar — treat it as a warning you forgot to charge Scarab Shell.
Desiccation
25A wave of cursed sand blinds enemies and heals Inaros. Blinded foes can be Finished. Desiccation's Curse (augment) spawns a sand kavat from those executes. This is the starter heal, the finisher factory, and a respectable grouping cone.
- Cost
- 25
- Blind
- Duration-scaled
- Desiccation's Curse
- Finisher → sand kavat
Sandstorm
75 · channeledInaros becomes a sandstorm, pulling enemies in and healing off them. Elemental Sandstorm (augment) copies elements from your melee onto the tornado. Fun, clunky, and the first ability most 2026 builds replace with Gloom or Roar.
- Cost
- 75 + drain
- Helminth
- Default dump slot
- Elemental Sandstorm
- Melee elements on the storm
Scarab Shell
Health, not energyHold 3. Inaros feeds health into a scarab layer: bonus armor (Strength-scaled, ~350 at 100%) and full status immunity while it lasts. Status hits chew a slice of the shell instead of proccing you. Negation Armor (augment) is a panic extra life and usually not worth the slot. Recast when the bar is low. This is why Arcane Persistence works on him.
- Cost
- Health drain while charging
- Armor bonus
- ~350 at 100% STR, scales
- Status
- Immunity while charged
Scarab Swarm
100Throw a beetle bomb that inflicts guaranteed Corrosive and ticks damage based on Inaros' health pool. Enemies that die in the swarm spawn a Swarm Kavat that carries the plague onward. Strength, Range, Duration, and Vitality are all damage mods here.
- Cost
- 100
- Status
- Guaranteed Corrosive
- Scales with
- Max health × Strength
The Inaros loop
01
Charge Scarab Shell before you fight.
02
Desiccation to blind and heal.
03
Swarm the pack, or shoot if you brought a real gun.
04
If the sarcophagus triggers, you forgot the shell. Charge it next time.
Augments
Desiccation
Desiccation's Curse
Finishers on blinded enemies spawn a sand kavat. Raises the kavat cap.
Steel Meridian / Red Veil · 25,000 standing
Sandstorm
Elemental Sandstorm
The whirlwind inflicts status from your melee's elements.
Steel Meridian / Red Veil · 25,000 standing
Scarab Shell
Negation Armor
Spending the shell prevents a bleedout, then slaps a brutal Slash proc on you. Niche.
Steel Meridian / Red Veil · 25,000 standing
YouTube
Watch the kit
I can't believe INAROS is REALLY META now...
Scarab Shell rework. Inaros as a real health tank, not 2016 sand.
Warframe just made Inaros an IMMORTAL NUKE!
Scarab Shell plus Persistence. 2026 immortal Inaros.
This BROKEN Inaros Build Destroys Steel Path Without Forma
Low-Forma Scarab Shell tank. Step below the MHBlacky immortal nuke.